Abstract: Varför i hela friden kommer den här recensionen först nu, kanske ni undrar. Vi på Gameplayer går in extra mycket för att ge er läsare ett unikt perspektiv på spelandet. Därför har jag under den senaste veckan dels dragit på mig en rad olika virus och d...
Abstract: I den första zombiefilmen, White Zombie från 1932, är det den onda voodoo-mästaren Murder Legendre och hans transformation av en ung kvinna till en kontrollerad zombie som står i centrum. Sen dess har det hänt en hel del med vårt koncept av zombies, oc...
Abstract: When you first start playing Dead Rising 2, the world feels instantly familiar. Sure, it's been four years since the original Dead Rising debuted on the Xbox 360, but once you see those zombies rushing towards you in the game's opening act, you know exact...
Abstract: I have said it before and I am sure that I'll say it again – at this point in time, the zombie apocalypse seems like a foregone conclusion. I don't know when it will begin and I don't pretend to know what the impetus will be for the rise of the undead...
Abstract: I wasn't originally a big fan of Capcom's first Dead Rising title, the save system frustrated me and I couldn't wrap my head around progressing my character by starting over every few times I died. It was a little different for me, I didn't grow up on ...
Abstract: The original Xbox 360 zombie game is back in the form of Dead Rising 2. If you haven’t played this early hit for the Xbox 360, it was an enjoyable, though slightly tedious, zombie slaughter in which you defend yourself from the undead with whatever ob...
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Published: 2010-10-04, Author: Andrew , review by: techworld.com
Dead Rising 2 is filled with quirks and lingering flaws, but they're easily shrugged off when delivering the business end of an Electric Rake, that'd be a car battery and rake joined with duct tape, to an unsuspecting zombie, as the pure joy of creati...
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Published: 2010-09-29, Author: Will , review by: gamespy.com
Combo Cards are great additions; entertaining story with a likable lead character; greatly improved A.I.; co-op and competitive multiplayer are both a lot of fun.
Time-based mission structure still results in some frustration; some Psychopath fights are cheap and poorly designed; the Combo Card system really screams for some storage lockers.
Abstract: If you had told me about a Canadian version of a Japanese take on a popular American genre, I would have cynically assumed that such a product would result in a sloppy mess of too many cultures clashing with each other over the same idea. Yet, this com...
"), Playboy ads. Everywhere, The Ugly, I have never been punished so severely by doing what I thought was right. You'll see what I mean, Massagers?, Verdict: Buy
The game is timed, and that is going to turn off many gamers, Saving can be a pain in the butt, and you need to do it often to avoid frustration, The load times between sections in Fortune City can be lengthy; this is one you'll want to install onto your
Plenty of in-jokes and little details give the game plenty of characterThe survivors do a good job of fending for themselvesThe BadThe game is timed, and that is going to turn off many gamersSaving can be a pain in the butt, and you need to do it often to...